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Course Outline

The Environment

Overview of the iPhone Developer program and the necessary tools (SDK, Xcode, Interface Builder, and the iPhone/iPad simulator).

The Language

  • Essential Objective-C
  • Leveraging existing Cocoa classes and creating custom ones
  • Key design patterns

Performance and Debugging

  • Memory management
  • Optimizing performance
  • Debugging and troubleshooting techniques
  • Multitasking
  • Essentials of multithreading

User Experience

  • Application templates
  • UI Controls
  • Developing various multi-view applications
  • Handling different gestures
  • UX rules and guidelines

Data Management

  • State preservation
  • SQLite
  • XML
  • Core Data
  • Settings management

Multimedia Control and Special Features

  • The camera API
  • The image picker
  • Video playback and recording
  • Audio playback and recording
  • The accelerometer
  • The proximity sensor
  • Notifications and the Event Kit
  • Quick introduction to 2D and 3D animations

Creating Location-Aware Applications

  • Using Core Location

Targets and Application Types

  • iPhone vs. iPad development
  • Universal applications
  • Introduction to web applications with HTML5 and CSS3
  • Interacting with services
  • Hybrid applications

Publishing to the Public

  • Understanding iAd
  • Releasing to the App Store - A streamlined approach

Requirements

  • Previous development experience
 35 Hours

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