These instructor-led live training courses in 3D Graphics (also known as 3D Computer Graphics or Three-Dimensional Computer Graphics) can be attended online or onsite. Through interactive discussions and practical exercises, participants learn how to utilize 3D graphics for performing calculations and rendering 2D images.
The training is available in two formats: "online live training" and "onsite live training". Online live training, also referred to as "remote live training", is conducted via an interactive remote desktop. Onsite live training can take place locally at the customer's premises in Sofia or at NobleProg's corporate training centers in Sofia.
NobleProg -- Your Local Training Provider
Crystal Business Center
ул. "Осогово" 40, Sofia, Bulgaria, 1303
Crystal Business Center is located in the central part of Sofia, on the corner of "Osogovo" street. and "Todor Aleksandrov" blvd. The building is easily accessible by metro (only 50 m from Opalchenska station) and other public transport. Its total area is 8000 sq.m. The office area is 6171 sq.m.
This instructor-led, live training in Sofia (online or onsite) is aimed at artists, game developers, or complete beginners who wish to use Blender to create 3D models for interactive applications, video games, animated films, etc.
By the end of this training, participants will be able to:
Learn how to create animations and visual effects with Blender.
Add curves, surfaces, metaballs, and hair particles to simulate realistic 3D motions.
Introduction to non-destructive modelling and animation.
Export 3D models and assets to a game engine, 3D printer, or other software.
This instructor-led live training in Sofia (online or onsite) targets artists, game developers, or complete beginners who wish to use Blender to create 3D models for interactive applications, video games, animated films, etc.
By the end of this training, participants will be able to:
Understand the principles and core concepts of 3D modeling.
Explore a variety of modes and tools for modeling and editing 3D meshes.
Use the tools for UV mapping/unwrapping, sculpting, and painting 3D models renderring.
Psdto3D101 is a specialized software tool designed for creating lenticular files with 3D effects, flip, morph, and motion designs. This course provides participants with the knowledge and practical skills to manage and apply Psdto3D101 for producing professional lenticular outputs, covering both management and creative aspects of the software.
This instructor-led, live training (online or onsite) is aimed at beginner-level to intermediate-level graphic and print professionals who wish to create, manage, and optimize lenticular files using Psdto3D101 software.
By the end of this training, participants will be able to:
Understand the fundamentals of lenticular printing and design.
Navigate and configure Psdto3D101 for different project types.
Create 3D, flip, and motion effects using layers and sequences.
Export and prepare lenticular files for professional printing.
Format of the Course
Interactive lecture and discussion.
Practical exercises using Psdto3D101 software.
Hands-on implementation in a live-lab environment.
Course Customization Options
To request a customized training for this course, please contact us to arrange.
This instructor-led, live training in Sofia (online or onsite) is aimed at artists, game developers, or complete beginners who wish to use Blender to create 3D models for interactive applications, video games, animated films, etc.
By the end of this training, participants will be able to:
Understand the principles and core concepts of 3D modeling.
Explore a variety of modes and tools for modeling and editing 3D meshes.
Learn how to create animations and visual effects with Blender.
Add curves, surfaces, metaballs, and hair particles to simulate realistic 3D motions.
Use the tools for UV mapping/unwrapping, sculpting, and painting 3D models.
Export 3D models and assets to a game engine, 3D printer, or other software.
This instructor-led, live training in Sofia (online or onsite) is designed for designers, mechanical engineers, and anyone interested in learning how to create 3D models suitable for construction or 3D printing.
Upon completion of this training, participants will be able to:
Create 3D models ready for printing.
Utilize geometric transformations to construct complex 3D forms.
Model in a non-interactive way using a minimal amount of code.
This instructor-led, live training in Sofia (online or onsite) is aimed at beginner-level to advanced-level 3D design and 3D printing enthusiasts who wish to use Fusion 360 to design, simulate, and prepare models for 3D printing.
By the end of this training, participants will be able to:
Install and configure Fusion 360 for optimal performance.
Design, model, and simulate 3D objects in a unified environment.
Optimize and prepare designs for the 3D printing process.
Collaborate and share their designs using Fusion 360's cloud capabilities.
This instructor-led live training, available both online and onsite, is designed for beginner to intermediate developers who want to create mobile AR applications using ARToolKit and its latest mobile capabilities, including natural feature tracking, calibration, and external sensor integration.
WebGL (Web Graphics Library) is a JavaScript API designed to render 3D graphics directly within a web browser without relying on additional plugins.
During this instructor-led live training, participants will learn how to generate realistic computer-generated imagery using 3D graphics. The course guides learners through the entire process of building an animated 3D application that operates seamlessly in a browser.
Upon completing this training, participants will be capable of:
Comprehending and utilizing WebGL's diverse features, such as meshes, transforms, cameras, materials, lighting, and animation
Animating objects with WebGL
Constructing 3D objects using WebGL
Audience
Developers
Course Format
A blend of lectures and discussions, combined with exercises and extensive hands-on practice
This instructor-led, live training in Sofia (online or onsite) targets design engineers, architects, and developers who wish to use Pixar USD to create, build, and share common 3D scenes or assets while working simultaneously from different graphics tools.
By the end of this training, participants will be able to:
Set up the necessary development environment to start building 3D graphics and workflows.
Understand the basic USD composition and apply modifications to enhance 3D assets and scenes.
Share, combine, and transform multiple assets using the supported USD plugins for third-party applications (Maya, Katana, and Houdini).
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Testimonials (1)
the point that Huba took the time to sit with me as the lesser knowledgeable of the application and go through each part and explain where i had gone wrong and how to correct the issue
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