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Course Outline

Introduction to Lua

  • A brief history
  • Lua's goals, features, and limitations
  • Resources for Lua documentation and tutorials
  • Installing the Lua interpreter
  • Setting up and using LuaRocks

Basic syntax and semantics

  • Identifiers
  • Comments and block comments
  • Global variables and enforcing strict mode
  • Local variables
  • Standalone programs and command-line arguments
  • Compilation units, chunks, expressions, and semicolons

Data types and data structures

  • Basic types: nil, boolean, number, string
  • Object types: function, userdata, thread, table
  • References/objects versus primitive values
  • The central role of tables in Lua

Introduction to tables and their versatility

  • Tables as associative arrays
  • Tables as numeric arrays and sequences

Basic control structures

  • The if then elseif else end statement
  • The while loop
  • The repeat loop
  • The simple for loop

Error handling

  • Return values versus exceptions
  • Converting return values to exceptions
  • Converting exceptions to return values
  • Error levels

Example programs

  • Polynomial evaluation
  • Breadth-first search
  • Additional exercises

More about functions

  • Named arguments
  • Object-oriented method calls
  • Closures
  • Currying
  • Tail calls
  • Multiple assignment and return values
  • Varargs

Iterators and co-routines

  • The generic for loop
  • Stateless versus stateful iterators
  • Differences between iterators and co-routines

Metatables and metamethods

  • The set example
  • The __tostring metamethod
  • Arithmetic metamethods
  • The __index and __newindex metamethods
  • The __len metamethod

Modules and packages

  • Using modules
  • Creating modules
  • Organizing modules into packages

Object-oriented programming

  • The building blocks of OOP in Lua
  • Examples

Discussion on more advanced language features

  • Weak tables
  • Finalizers
  • Compilation, eval, and loading

Requirements

Basic familiarity with at least one other programming language is required. Prior programming experience is helpful. Additionally, if you have experience with other scripting languages, it will facilitate a quicker understanding of Lua.

 14 Hours

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