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Course Outline
Introduction
- Understanding the concept of design
- Differentiating between standard C and Embedded C
The Lifecycle of an Embedded Application
- The development process
- The maintenance phase
- The extended lifecycle
Design Tools
- Open source versus proprietary solutions
- Compilers, assemblers, and linkers
- Libraries
- Debuggers
- Simulators
- Integrated Development Environments (IDEs)
Challenges in Embedded Design
- Constraints inherent to embedded computing
- Cost factors
- Performance and efficiency
- Power management
- Thermal management
Establishing Design Goals
- Prioritizing simplicity
- Defining system functionality
- Defining program logic and structure
Ensuring System Reliability
- Inspection and maintenance protocols
- Uptime requirements
- Identifying potential points of failure
Promoting Code Reusability
- Designing without redundancy
Implementing Code Abstraction
- Information hiding techniques
- Creating context-free modules
Structuring Code through Modularization
- Decomposition strategies
- Achieving loose coupling
- Fostering strong cohesion
- Ensuring acyclic dependencies
Enhancing Code Maintainability
- Improving readability
- Boosting testability
- Increasing configurability
- Facilitating performance upgrades
Hardware Considerations
- Scalable Thermal Design Power (TDP)
- Integrated graphics
- Other relevant factors
Summary and Conclusion
Requirements
- Foundational knowledge of embedded systems
- Practical experience with Embedded C programming
- Familiarity with the basics of electronics
Target Audience:
- Software Developers
14 Hours
Testimonials (2)
The explanations and interactivity of the trainer, he really brought the subject well; and even-though I was probably not experienced enough, I did learn a lot from it!
Pieter Bruynseels - Spot Buy Center BV
Course - Design Patterns
I liked the platform we used. It was really nice and easy to use. I liked the typescript section, the part about namespaces and modules.